One Light at a Time
Dec. 30th, 2008 11:41 amMy gamers make me happy.
They take the half-kneaded dough that I inevitably bring to the table and form it into a neatly braided loaf of challah with only a minimum of mocking. It's hard, from the tradition of a story teller, to let go of control and trust the players, but I try because I know they have the best interests of the story at heart. And they trust me in return.
At the beginning of the session, I think "I'm nowhere near ready to actually use this as a story." And at the end of the session, I nod contentedly and think "They got me through another one."
They take the half-kneaded dough that I inevitably bring to the table and form it into a neatly braided loaf of challah with only a minimum of mocking. It's hard, from the tradition of a story teller, to let go of control and trust the players, but I try because I know they have the best interests of the story at heart. And they trust me in return.
At the beginning of the session, I think "I'm nowhere near ready to actually use this as a story." And at the end of the session, I nod contentedly and think "They got me through another one."