Elves play pipes while the goblins sing
Aug. 13th, 2003 07:00 pmFor those creative lot among you....
Players in my 7th Sea game are being sent on a quest to allow them to enter the Summer Country, home of the fairies and piskies.
I'm looking for an appropriate quest, and turn to those of you who are not in my game and perhaps have a mean streak in you to offer me suggestions.
My two main qualifications:
It should sound like something you would encounter in a fairy tale of some stripe.
If it would benefit a pragmatic, somewhat otherworldly Scottish family who is setting the quest, that would be especially good.
My players are warned--clicking on comments may reveal spoilers.
Players in my 7th Sea game are being sent on a quest to allow them to enter the Summer Country, home of the fairies and piskies.
I'm looking for an appropriate quest, and turn to those of you who are not in my game and perhaps have a mean streak in you to offer me suggestions.
My two main qualifications:
It should sound like something you would encounter in a fairy tale of some stripe.
If it would benefit a pragmatic, somewhat otherworldly Scottish family who is setting the quest, that would be especially good.
My players are warned--clicking on comments may reveal spoilers.
no subject
Date: 2003-08-14 02:26 pm (UTC)no subject
Date: 2003-08-14 02:36 pm (UTC)The clan gets more good will from the Fae (gifts in the summerlands always come with strings), or they could perhaps bargain for something they wanted with what the party recovers for them.
You can never have too many friends, and I imagine the fae owing your clan a favor in remembrance of suitable gifts is a very nice marker, indeed.