cyrano: (Not what I seem)
[personal profile] cyrano
So, there's a project I'm working on, and I'm trying to develop or borrow or steal a coherent theory of how magic works and what it does, specifically (at first) relating to technomancy.
There was a book, 'Master of the Five Magics', by Lyndon Hardy, and I used to own it and the sequel. If anybody still does, and can tell me what the laws of magic are, I would greatly appreciate it. And hopefully will be able to use it. I immediately remember the Law of Alchemy, which is the Like Begets Like, but that's about it. There's a law about Proximity, and... at least three others. (:

(Alternately, if anybody wants to provide me with a set of laws and structures under which Technomancy functions, please feel free....)

Date: 2005-09-21 12:32 am (UTC)
From: [identity profile] gconnor.livejournal.com
excellent!

Sometimes the price of magic will be painfully obvious, and sometimes it will be a closely guarded secret that not even the basic acoloytes know, but I would imagine anyone advancing beyond the 3rd Test will see it clearly. In some cases it may be possible to hide the true price of magic (or have npc's outright lie about it) and lead the characters to believe the price is measured in something else (or multiple ways to pay)... but sooner or later they will learn the true price :)

October 2025

S M T W T F S
   1234
567891011
1213141516 1718
19202122232425
262728293031 

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 2nd, 2026 02:14 pm
Powered by Dreamwidth Studios