Twinkies are the best friends I ever had
Jan. 1st, 2007 04:12 pmI have a song stuck in my head. It sounds very Temptationsey, Four Tops like, Smokey Robinsonish, but I'd never heard it before. They were playing it at Tersa's hockey game, I think, and so I blame her. I just have no idea what it is. Nor can I, in fact, remember any of the lyrics. But the lead singer had that sort of crafted falsetto that you sometimes find in funk/soul.
When I got into work, there was an ABC football correspondant named Bonnie Bernstein on the television, which threw me for about five seconds into a Sports Night-sponsored disoriented fugue state. I'm better now.
I played about four hours of Kingdom Hearts last night. And considering the fact that I waited years to play it, it pains me greatly to report that I may not play any more. The visuals are amazing, the art is occasionally disturbing and breathtaking the game looks beautiful, and I would really love to see more of the worlds. However. I find the game play to be vague and occasionally impossible without a walk through. (On the Tarzan world "Deep Jungle" in fact, I'm finding it impossible *with* a walk through.) I don't so much mind 'vague' as in 'why don't you wander around the world and find minigoals that interest you' as much as I mind it in the 'you are supposed to be doing something and we won't tell you what and when you fail then we're going to throw you into a hippo pond'. Wonderland level was good, and I managed to get to everything I think I was supposed to with some help from Tersa on the twitch factor. In contrast, there's a point on HomeWorld Island where you're supposed to collect two coconuts. Having seen coconuts before while rassling my best friend (who's kind of a dick, and Tersa thinks he's going to be a bad guy on account of having silver hair), I went and tried to pick some up. But no, not only could I not pick up coconuts there (for some reason, only the coconuts from the grove on the other side of the island would do), I could only pick up yellow coconuts which so far as I could tell were rather rare. And the game made no effort to tell me why, although I spent about twenty minutes trying to pick up the more common brown coconuts, I walked through them as if they didn't exist.
However. Pirates of the Carribean: Legend of Johnny Depp is not only multiplayer (which means Tersa and I can both play it at the same time) with a delightfully wry and occasionally fourth wall sense of humor, it allows for much swashbuckling and general button mashing. Admittedly, it's far more linear, but I'm still enjoying it.
EDIT:
I forgot to add my blazing hatred for loooooooooooong cut scenes that you have to sit through because you can't skip them no matter how often you've seen them. Both games guilty of this, but PotC perhaps less so.
When I got into work, there was an ABC football correspondant named Bonnie Bernstein on the television, which threw me for about five seconds into a Sports Night-sponsored disoriented fugue state. I'm better now.
I played about four hours of Kingdom Hearts last night. And considering the fact that I waited years to play it, it pains me greatly to report that I may not play any more. The visuals are amazing, the art is occasionally disturbing and breathtaking the game looks beautiful, and I would really love to see more of the worlds. However. I find the game play to be vague and occasionally impossible without a walk through. (On the Tarzan world "Deep Jungle" in fact, I'm finding it impossible *with* a walk through.) I don't so much mind 'vague' as in 'why don't you wander around the world and find minigoals that interest you' as much as I mind it in the 'you are supposed to be doing something and we won't tell you what and when you fail then we're going to throw you into a hippo pond'. Wonderland level was good, and I managed to get to everything I think I was supposed to with some help from Tersa on the twitch factor. In contrast, there's a point on HomeWorld Island where you're supposed to collect two coconuts. Having seen coconuts before while rassling my best friend (who's kind of a dick, and Tersa thinks he's going to be a bad guy on account of having silver hair), I went and tried to pick some up. But no, not only could I not pick up coconuts there (for some reason, only the coconuts from the grove on the other side of the island would do), I could only pick up yellow coconuts which so far as I could tell were rather rare. And the game made no effort to tell me why, although I spent about twenty minutes trying to pick up the more common brown coconuts, I walked through them as if they didn't exist.
However. Pirates of the Carribean: Legend of Johnny Depp is not only multiplayer (which means Tersa and I can both play it at the same time) with a delightfully wry and occasionally fourth wall sense of humor, it allows for much swashbuckling and general button mashing. Admittedly, it's far more linear, but I'm still enjoying it.
EDIT:
I forgot to add my blazing hatred for loooooooooooong cut scenes that you have to sit through because you can't skip them no matter how often you've seen them. Both games guilty of this, but PotC perhaps less so.
no subject
Date: 2007-01-02 04:39 am (UTC)