cyrano: (Demons of Stupid)
[personal profile] cyrano

I snuck into the basement, and searched all over the level for the damned altar that was in the corner of the same room with the earthen jug. hrmph. I got a lot better at pulling a few enemies out of large groups, which made me happy. The resolution was a little frustrating in how long it took to get to, but satisfying in its essential content. (What was up with a Dalish elf summoning demons? Dude!) PS: If you're part of a tight knit little group of outcasts, and one of your fellows comes through and offers to help you out of a jam? Don't lie to them. They will see that you get eaten by wolves. Bitch.

Then we went south and found Shale. I didn't pay for this DLC, so I can't feel *too* demanding, but it did seem a bit thin on the ground. Again we have the 'small child is possessed by a demon and if you kill the demon you kill the child' routine. This time? I just said 'screw it' and put her down, and told her dad I couldn't find her. Honestly, I'm not sure about Shale yet. I can't tell if he's being serious or if he's fucking with me, but I told him that his crystals didn't make his ass look big.

Date: 2010-08-10 07:27 pm (UTC)
From: [identity profile] tersa.livejournal.com
There *should* be an Option to tweak the audio and/or turn subtitles "Always On" so the text pops up on the screen, even if you can't hear them. That's how I catch most of it. And I will stop what I'm doing and turn around to 'watch' the dialogue, because some of them are fantastic. :)

Also, I've noticed there seems to be certain locations in the game that will always trigger a conversation. Even if you've been there before, it will trip another one if you cross the same point later.

Date: 2010-08-10 10:52 pm (UTC)
From: [identity profile] roisnoir.livejournal.com
If you poke around in the codex (or just past it), there's a log of conversations, too.

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